Yesterday, 19:44, 1560 views One of the best games of last year – a surreal puzzle Monument Valley – worth 129 ₽ on Google Play and 242 ₽ the App Store. This week, the game developers Ustwo wrote in his Twitter-account, that only 5% of the installed on Android-powered devices copies of the game were officially bought in the store. On iOS figure is closer to 40%. Fertile topic (“95% of owners of Android-devices – pirates!”) Has caused a storm of emotions in the game and led Prese producer Dan Gray Monument Valley to clarifying interview with Re / code.
Gray explained, as was information is received. Developers know how many copies of the game have been sold, and how many times Monument Valley has been installed. Only 5% on Android – paid downloads, but the creators of the game can not say exactly how many people of the remaining 95% swing the game a second time on a smartphone or tablet. So some (we think, pretty! – Ed.), The percentage of users – not pirates, and people with multiple devices. The same is true for 60% of users did not pay the Monument Valley on iOS, where the game – a universal app for iPhone and iPad. Also on iOS there is the so-called Sharing family (Family Sharing), which allows applications to share with five friends.
(The original post with the words “95% Android-copies of the game – pirate” appeared in Twitter Ustwo January 5. During the week, the developers changed their position and explained that it would be correct to say “95% Android-copies of the game – outstanding” and that “a small percentage of unpaid copies” can also be legitimate – Ed.)
Gray said that his company does not knowingly uses anti-piracy protection for Android («it will still break a couple of days”) and “not intends to respond “to the high percentage of piracy. Producer completely ruled out the possibility of transition to a free model on Android (as did the creators of Badland ): «Many Android users are not happy with the fact that they are treated as second-class citizens and offer a version of the game, than the App Store. We – for full equality for both platforms, both now and in the future. ” Also producer assured that Apple and Google are very willing to support Monument Valley in the advertising plan and consider the game a sort of flagship to demonstrate the capabilities of their devices. “We made a game vvosmerom without spending on advertising and never thought that it would be a symbol of a particular platform».
The question “What do you think, why your game on Android steal more?” Gray said, that it depends on “technical podkovannosti users” and “perhaps the region».
Argument 1:
Alexander Bashkirov
All materials author
Source: Re / code
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